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  1. #1
    Neugi1411 Gast

    Default Neue Nachrichten

    Hi!
    was ich mir Wünschen würde waren Mapspezifische Nachrichten z.b Auf de_maps
    "BOMSPOT A" solche Nachrichten schon vorgespeichert.

  2. #2
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    noch mehr mit diesem Wunsch?

    Ich selbst würde meinen, das es eh niemand braucht, da im Clanwar eh jeder Voice Server nutzt. Und auf Public interessiert sich niemand für die Teamsays.
    This is my rabbit. Copy rabbit into your signature to help him on his way to world domination.

  3. #3
    Join Date
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    oder einfach mal selber deine Zehn Finger über die Tastatur fliegen lassen.

    bind "TASTE" "say_team -=Bombenplatz A ist frei/gesichter,angemalt/oder was weiss ich=-"

    soviel arbeit ist da ja net dabei

  4. #4
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    Das gibt es schon und zwar im commandmenu:

    "1" " Map specific >>"

    {

    MAP cs_siege "1" "#Cstrike_Map_Siege"
    {
    "1" "#Cstrike_take_underground" "say_team Take the underground!"
    "2" "#Cstrike_enemy_garage" "say_team Enemy in parking garage!"
    "3" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
    "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
    "5" "#Cstrike_take_upper_route" "say_team Take the upper route!"
    }

    MAP de_train "1" "#Cstrike_train"
    {
    "1" "#Cstrike_rush_trainyard" "say_team Rush the trainyard bomb site!"
    "2" "#Cstrike_rush_enclosed" "say_team Rush the enclosed bomb site!"
    "3" "#Cstrike_flank_them" "say_team Flank them!"
    "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
    "5" "#Cstrike_lend_me_blaster" "say_team Lend me your blaster!"
    }

    MAP de_vertigo "1" "#Cstrike_vertigo"
    {
    "1" "#Cstrike_rush_upper_level" "say_team Rush the upper level!"
    "2" "#Cstrike_rush_lower_level" "say_team Rush the lower level!"
    "3" "#Cstrike_flank_them" "say_team Flank them!"
    "4" "#Cstrike_snipers_watch_out" "say_team Snipers! Watch out!"
    "5" "#Cstrike_bomb_site_secure" "say_team Bomb site secure"
    }

    MAP de_prodigy "1" "#Cstrike_prodigy"
    {
    "1" "#Cstrike_rush_to_pipes" "say_team Rush to the pipes bomb site!"
    "2" "#Cstrike_rush_to_lab" "say_team Rush to the lab!"
    "3" "#Cstrike_take_the hallway" "say_team Take the hallway!"
    "4" "#Cstrike_flank_them" "say_team Flank them!"
    "5" "#Cstrike_take_the_apc" "say_team Take the APC route!"
    }

    MAP de_aztec "1" "#Cstrike_aztec"
    {
    "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
    "2" "#Cstrike_enemy_at_bomb_site" "say_team Narby, enemy at bomb site!"
    "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
    "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
    "5" "#Cstrike_take_water_route" "say_team Take the water route!"
    }

    MAP de_inferno "1" "#Cstrike_inferno"
    {
    "1" "#Cstrike_take_bridge" "say_team Take the bridge!"
    "2" "#Cstrike_enemy_at_bomb_site" "say_team Enemy at bomb site!"
    "3" "#Cstrike_rush_to_bomb_site" "say_team Rush to the bomb site!"
    "4" "#Cstrike_bomb_site_secure" "say_team Bomb site secure!"
    "5" "#Cstrike_take_water_route" "say_team Take the water route!"
    }

    MAP cs_office "1" "#Cstrike_office"
    {
    "1" "#Cstrike_take_back_route" "say_team Take the back route!"
    "2" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
    "3" "#Cstrike_do_it_for_manilov" "say_team Do it for Manilov!"
    "4" "#Cstrike_take_front_route" "say_team Take the front route!"
    "5" "#Cstrike_flank_them" "say_team Flank them!"
    }

    MAP cs_backalley "1" "#Cstrike_backalley"
    {
    "1" "#Cstrike_flank_them" "say_team Flank them!"
    "2" "#Cstrike_enemy_overhead" "say_team Enemy overhead!"
    "3" "#Cstrike_rush_to_hostages" "say_team Rush to the hostages!"
    "4" "#Cstrike_go_you_blaster" "say_team Go you blaster!"
    "5" "#Cstrike_taking_heavy_fire" "say_team Taking heavy blaster fire!"
    }

    MAP cs_747 "1" "#Cstrike_747"
    {
    "1" "#Cstrike_rush_the_plane'" "say_team Rush the plane!"
    "2" "#Cstrike_meet_in_terminal" "say_team Meet in the terminal"
    "3" "#Cstrike_enemy_outside_plane" "say_team Enemy outside plane!"
    "4" "#Cstrike_enemy_in_cargo" "say_team Enemy in cargo hold!"
    "5" "#Cstrike_flank_them" "say_team Flank them!"
    }

    MAP as_oilrig "1" "#Cstrike_oilrig"
    {
    "1" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
    "2" "#Cstrike_to_the_elevator" "say_team To the elevator!"
    "3" "#Cstrike_vip_spotted" "say_team VIP spotted!"
    "4" "#Cstrike_sniper_spotted" "say_team Sniper spotted! Look out!"
    "5" "#Cstrike_protect_the_vip" "say_team Protect the VIP!"
    }

    MAP cs_assault "1" "#Cstrike_assault"
    {
    "1" "#Cstrike_rush_the_building" "say_team Rush the building!"
    "2" "#Cstrike_take_the_vents" "say_team Take the vents!"
    "3" "#Cstrike_enemy_in_vents" "say_team Enemy in vents!"
    "4" "#Cstrike_rush_hostage_room" "say_team Rush the hostage room!"
    "5" "#Cstrike_team_regroup" "say_team Team! Regroup!"
    }

    MAP de_nuke "1" "#Cstrike_nuke"
    {
    "1" "#Cstrike_go_to_main_hall" "say_team Go to the main hall"
    "2" "#Cstrike_go_to_basement" "say_team Go to basement"
    "3" "#Cstrike_flank_yard" "say_team Flank Yard"
    "4" "#Cstrike_flank_comm_room" "say_team Flank comm-room"
    "5" "#Cstrike_at_entrance_hall" "say_team At the entrance hall"
    }

    MAP de_cbble "1" "#Cstrike_cbble"
    {
    "1" "#Cstrike_heading_central_hall" "say_team Heading to central hallway!"
    "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
    "3" "#Cstrike_sniper_in_tower" "say_team Enemy in sniper tower!"
    "4" "#Cstrike_bomb_target_secure" "say_team Bomb target areas secure"
    "5" "#Cstrike_guard_start_area" "say_team Guard start area"
    }

    MAP de_dust "1" "#Cstrike_dust"
    {
    "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
    "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
    "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
    "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
    "5" "#Cstrike_sniper_at_underpass" "say_team Snipers at underpass"
    }

    MAP de_dust2 "1" "#Cstrike_dust2"
    {
    "1" "#Cstrike_heading_to_hallway" "say_team Heading to hallway!"
    "2" "#Cstrike_heading_underpass" "say_team Heading to underpass!"
    "3" "#Cstrike_bomb_a_secure" "say_team Bomb area A secure"
    "4" "#Cstrike_bomb_b_secure" "say_team Bomb area B secure"
    "5" "#Cstrike_heading_to_tunnel" "say_team Heading to tunnel!"
    }

    MAP cs_italy "1" "#Cstrike_italy"
    {
    "1" "#Cstrike_meet_at_market" "say_team Meet at the market!"
    "2" "#Cstrike_rush_the_house" "say_team Rush through the house!"
    "3" "#Cstrike_head_to_wine_cellar" "say_team Head for the wine cellar!"
    "4" "#Cstrike_rush_long_passage" "say_team Rush the long passage!"
    "5" "#Cstrike_hostages_rescued" "say_team Hostages being rescued!"
    }

    MAP cs_estate "1" "#Cstrike_estate"
    {
    "1" "#Cstrike_go_to_sewer" "say_team Go to the sewer!"
    "2" "#Cstrike_enemy_on_first_story" "say_team Enemy on first story!"
    "3" "#Cstrike_enemy_on_sec_story" "say_team Enemy on second story!"
    "4" "#Cstrike_enemy_in_back" "say_team Enemy in back of house!"
    "5" "#Cstrike_enemy_in_front" "say_team Enemy in front of house!"
    }

    MAP as_tundra "1" "#Cstrike_tundra"
    {
    "1" "#Cstrike_use_sec_route" "say_team Use the secondary route!"
    "2" "#Cstrike_use_primary_route" "say_team Use the primary route!"
    "3" "#Cstrike_snipers_watch_out" "say_team Snipers! Look out!"
    "4" "#Cstrike_rush_to_apc" "say_team Rush to the APC!"
    "5" "#Cstrike_rush_to_chopper" "say_team Rush to the chopper!"
    }

    MAP cs_militia "1" "#Cstrike_militia"
    {
    "1" "#Cstrike_meet_at_garage" "say_team Meet at garage vent!"
    "2" "#Cstrike_meet_front_house" "say_team Meet at front of house!"
    "3" "#Cstrike_meet_backyard" "say_team Meet in backyard!"
    "4" "#Cstrike_enemy_topside" "say_team Enemy is topside!"
    "5" "#Cstrike_enemy_sewers" "say_team Enemy is in sewers!"
    }

  5. #5
    Join Date
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    Dann bau es dir doch selbst ein, wenn du es gefunden hast

    Ich wusste schon was du meinst, doch finde ich es dennoch nicht sehr nützlich. Und keiner hat bisher geschrieben, dass er auch gerne sowas hätte.
    This is my rabbit. Copy rabbit into your signature to help him on his way to world domination.

  6. #6
    Join Date
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    Hmm, ich hab sowas gebunden für drei Bombenplätze und einmal "Bombe gesichert"... Wie ist der Befehl, wenn ich "Reporting in" direkt auf ne Taste legen will?

    Hat jemand generell eine Übersicht mit den Einzel-Voicebefehlen?

  7. #7
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    Voodoo Skript nutzen ... oder.....

    "coverme" ---> "Cover me"
    "takepoint" ---> "You take the point"
    "holdpos" ---> "Keep this position"
    "regroup" ---> "Regroup team"
    "followme" ---> "Follow me"
    "takingfire" ---> "Taking fire, need assistance"
    "go" ---> "Go Go Go"
    "fallback" ---> "Team fallback"
    "sticktog" ---> "Stick together team"
    "getinpos" ---> "Get in position"
    "stormfront" ---> "Storm the front"
    "report" ---> "Report In"
    "roger" ---> "Roger that"
    "enemyspot" ---> "Enemy spotted"
    "needbackup" ---> "Need backup"
    "sectorclear" ---> "Sector clear"
    "inposition" ---> "I'm in position"
    "reportingin" ---> "Reporting in"
    "getout" ---> "She's gonna blow"
    "negative" ---> "Negative"
    "enemydown" ---> "Enemy down"
    This is my rabbit. Copy rabbit into your signature to help him on his way to world domination.

  8. #8
    Join Date
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    Danke

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